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Textual Modality for: 394499.1 - children's games
Code | Title | Description | Word Counts | URL |
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394499.1 | Games | Coin Classroom - United States Mint | These fun kids games can be played for individual enrichment or as part of a lesson plan. Watch this... | Total words: 206 | games: 6 | View |
394499.1 | Internet and Video Games: Causes of Behavioral Disorders in Children ... | Children describe playing video games as a rewarding experience that provokes a sense of control, th... | Total words: 10,815 | games: 179 | View |
394499.1 | Pioneer Games - Illinois Department of Natural ResourcesPDF | Here are instructions for a few popular pioneer children’s games you may want to try with your stu... | Total words: 1,020 | games: 7 | View |
394499.1 | Video Gaming and Children’s Psychosocial Wellbeing: A Longitudinal ... | Gaming frequency. Children’s frequency of video game playing was assessed by: (1) Parental reports... | Total words: 9,925 | games: 124 | View |
394499.1 | Colonial Games - U.S. National Park Service | Games taught children how to aim and throw, how to solve problems and do things with their hands, an... | Total words: 1,668 | games: 17 | View |
394499.1 | Video gaming may be associated with better cognitive performance in ... | They separated these children into two groups, those who reported playing no video games at all and ... | Total words: 1,385 | games: 20 | View |
394499.1 | Games - Ready.gov | These games will test your know-how in a wide range of emergencies and teach you how to build the em... | Total words: 283 | games: 4 | View |
394499.1 | Video Gaming and Children's Psychosocial Wellbeing: A ... - PubMed | The effects of video games on children's psychosocial development remain the focus of debate. At two... | Total words: 1,838 | games: 10 | View |
394499.1 | The Health Effects of Video Games in Children and Adolescents | Play has always been an essential part of childhood, but it looks different for modern children, who... | Total words: 1,271 | games: 11 | View |
394499.1 | Therapeutic and Preventive Use of Video Games in Child and Adolescent ... | These games have been used in psychotherapy with children and adolescent since the early 90's , in o... | Total words: 9,561 | games: 166 | View |
394499.1 | Ring Around the Rosie: Metafolklore, Rhyme and Reason | The above observations show that “Ring Around the Rosie” is a “singing-game” or a “play-pa... | Total words: 15,349 | games: 4 | View |
394499.1 | ERIC - EJ1356861 - Traditional Children's Games: Their Relevance on ... | This study demonstrates the richness of traditional children's games as an instructional tool for pr... | Total words: 349 | games: 8 | View |
394499.1 | Relations between Video Game Engagement and Social Development in ... | Given the surge in children’s video game engagement during the pandemic, this study aims to invest... | Total words: 13,463 | games: 181 | View |
394499.1 | The Playing Brain. The Impact of Video Games on Cognition and Behavior ... | Selection of studies flowchart. 3. Results 3.1. Effect of Video Games on Cognitive Functions. Any mo... | Total words: 9,925 | games: 98 | View |
394499.1 | The behavioral effects of cooperative and competitive board games in ... | INTRODUCTION. During their preschool years, children undergo an intense period of social development... | Total words: 9,281 | games: 117 | View |
394499.1 | Can Worried Parents Predict Effects of Video Games on Their Children? A ... | A cohort of parents who identified as highly concerned over their children’s video game habits wer... | Total words: 11,628 | games: 41 | View |
394499.1 | Impact of an Active Video Game on Healthy Children’s Physical Activity ... | All children were provided Wii game consoles. Children in the treatment group were offered a selecti... | Total words: 5,037 | games: 59 | View |
394499.1 | Covid-19 pandemic and its impact on increasing the risks of children's ... | Mariam game: It is a game that relies heavily on frightening children and adolescents, as it is cons... | Total words: 17,248 | games: 353 | View |
394499.1 | The Role of the Didactic Games in Enhancing Cognitive Activity at ...PDF | imagination. F. Ferebl (2000) considered the game to be the basis for educating children in kinderga... | Total words: 4,048 | games: 55 | View |
394499.1 | Digital Serious Games to Promote Behavior Change in Children With ... | The outputs of phase 1 are relevant theories, game taxonomy, and children’s needs and preferences.... | Total words: 11,130 | games: 60 | View |