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Textual Modality for: 394499.1 - children's games

Code Title Description Word Counts URL
394499.1 Games | Coin Classroom - United States Mint These fun kids games can be played for individual enrichment or as part of a lesson plan. Watch this... Total words: 206 | games: 6 View
394499.1 Internet and Video Games: Causes of Behavioral Disorders in Children ... Children describe playing video games as a rewarding experience that provokes a sense of control, th... Total words: 10,815 | games: 179 View
394499.1 Pioneer Games - Illinois Department of Natural ResourcesPDF Here are instructions for a few popular pioneer children’s games you may want to try with your stu... Total words: 1,020 | games: 7 View
394499.1 Video Gaming and Children’s Psychosocial Wellbeing: A Longitudinal ... Gaming frequency. Children’s frequency of video game playing was assessed by: (1) Parental reports... Total words: 9,925 | games: 124 View
394499.1 Colonial Games - U.S. National Park Service Games taught children how to aim and throw, how to solve problems and do things with their hands, an... Total words: 1,668 | games: 17 View
394499.1 Video gaming may be associated with better cognitive performance in ... They separated these children into two groups, those who reported playing no video games at all and ... Total words: 1,385 | games: 20 View
394499.1 Games - Ready.gov These games will test your know-how in a wide range of emergencies and teach you how to build the em... Total words: 283 | games: 4 View
394499.1 Video Gaming and Children's Psychosocial Wellbeing: A ... - PubMed The effects of video games on children's psychosocial development remain the focus of debate. At two... Total words: 1,838 | games: 10 View
394499.1 The Health Effects of Video Games in Children and Adolescents Play has always been an essential part of childhood, but it looks different for modern children, who... Total words: 1,271 | games: 11 View
394499.1 Therapeutic and Preventive Use of Video Games in Child and Adolescent ... These games have been used in psychotherapy with children and adolescent since the early 90's , in o... Total words: 9,561 | games: 166 View
394499.1 Ring Around the Rosie: Metafolklore, Rhyme and Reason The above observations show that “Ring Around the Rosie” is a “singing-game” or a “play-pa... Total words: 15,349 | games: 4 View
394499.1 ERIC - EJ1356861 - Traditional Children's Games: Their Relevance on ... This study demonstrates the richness of traditional children's games as an instructional tool for pr... Total words: 349 | games: 8 View
394499.1 Relations between Video Game Engagement and Social Development in ... Given the surge in children’s video game engagement during the pandemic, this study aims to invest... Total words: 13,463 | games: 181 View
394499.1 The Playing Brain. The Impact of Video Games on Cognition and Behavior ... Selection of studies flowchart. 3. Results 3.1. Effect of Video Games on Cognitive Functions. Any mo... Total words: 9,925 | games: 98 View
394499.1 The behavioral effects of cooperative and competitive board games in ... INTRODUCTION. During their preschool years, children undergo an intense period of social development... Total words: 9,281 | games: 117 View
394499.1 Can Worried Parents Predict Effects of Video Games on Their Children? A ... A cohort of parents who identified as highly concerned over their children’s video game habits wer... Total words: 11,628 | games: 41 View
394499.1 Impact of an Active Video Game on Healthy Children’s Physical Activity ... All children were provided Wii game consoles. Children in the treatment group were offered a selecti... Total words: 5,037 | games: 59 View
394499.1 Covid-19 pandemic and its impact on increasing the risks of children's ... Mariam game: It is a game that relies heavily on frightening children and adolescents, as it is cons... Total words: 17,248 | games: 353 View
394499.1 The Role of the Didactic Games in Enhancing Cognitive Activity at ...PDF imagination. F. Ferebl (2000) considered the game to be the basis for educating children in kinderga... Total words: 4,048 | games: 55 View
394499.1 Digital Serious Games to Promote Behavior Change in Children With ... The outputs of phase 1 are relevant theories, game taxonomy, and children’s needs and preferences.... Total words: 11,130 | games: 60 View
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